The Labyrinth of Cryptycial
For this game I was in charge of creating anything that a good top down rogue like shooter game needs, items, UI, bosses, and mechanics. Some of these are references and others are more lighthearted than others. Unfortunately for the build that was completed for the final, we did not include any of the items and any of the bosses due to time constraints.



College Clash
For this project I was the main person who designed the cards and the actual lane mechanics, along with the main mana mechanics, while my teammates credited on the doc focused on the coding, art style and sounds for the project.




Cover Image credited to Louis Barret from the Cryptycial Document.