About Me
I'm a trans Taiwanese American 3D artist and video game designer, who focuses on contemporary concepts and modeling. I am inspired by my own stories that I create and I am skilled at blending my ideas from very rough concept art on paper to the 3D platform.
Utilizing platforms such as Maya, Blender and various other platforms, I breathe life into the projects I am apart of. While I do specialize on 3D modeling with Maya and designing video games, I do delve into other means of digital art such as graphic design and VR work.
I will be graduating Washington State University with a Bachelors Degree in Digital Technology and Culture, has already won an award for Excellence in Game Design and Theory while in school.
The left button links to my LinkedIn Profile, and the right leads to my email.